What a good game! If you're looking for an introduction to Euro Games/more serious games, but don't want to get bogged down with anything complex, then this is for you. It's simple and it appeals to everyone - kids to Grans. You basically have to make connections to score points and if these connections can tie in with one or more tickets, then you increase your score dramatically. There's also points to be had by making the longest contiguous route. The mechanism for doing all of that is collecting coloured cards. It works well with any number of players from 2-5, but plays very differently with each. I use different tactics accordingly. It's light, colourful, well made, simple to play, but with plenty to make you think. It's not as deep as some German-style games, but it's elegant and fun and, I think, much better than Santa Fe and several other rail games. Tactically, it's hard to tie down. I've won by going for a few long tickets, lots of shorter tickets, playing for long (5 and 6) routes, dominating the middle of the board, dominating a side, going North to South, East to West. And of course, most often I lose, anyway! It's this hard to tie down quality added to the fun factor that makes me return to it so often. I'll play this anytime. And the board and components, like all Days of Wonder games, are superb! |